Nitin Gupta

  1. From Declarative Languages to Declarative Processing in Computer Games.

    Authors: Johannes Gehrke, Benjamin Sowell, Alan Demers, Nitin Gupta, Haoyuan Li, Walker White
    Subjects: Databases
    Abstract

    Recent work has shown that we can dramatically improve the performance of
    computer games and simulations through declarative processing: Character AI can
    be written in an imperative scripting language which is then compiled to
    relational algebra and executed by a special games engine with features similar
    to a main memory database system. In this paper we lay out a challenging
    research agenda built on these ideas.

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