Jose M. Cecilia

  1. Parallelization Strategies for Ant Colony Optimisation on GPUs.

    Authors: Martyn Amos, Jose M. Cecilia, Jose M. Garcia, Manuel Ujaldon, Andy Nisbet
    Subjects: and Cluster Computing, Distributed, Parallel
    Abstract

    Ant Colony Optimisation (ACO) is an effective population-based meta-heuristic
    for the solution of a wide variety of problems. As a population-based
    algorithm, its computation is intrinsically massively parallel, and it is
    there- fore theoretically well-suited for implementation on Graphics Processing
    Units (GPUs). The ACO algorithm comprises two main stages: Tour construction
    and Pheromone update. The former has been previously implemented on the GPU,
    using a task-based parallelism approach. However, up until now, the latter has
    always been implemented on the CPU.

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