We have an audacious dream, we would like to develop a simulation and virtual
reality system to support the decision making in European football (soccer). In
this review, we summarize the efforts that we have made to fulfil this dream
until recently. In addition, an introductory version of FerSML (Footballer and
Football Simulation Markup Language) is presented in this paper.
In this short paper, we would like to call professional community's attention
to a daring idea that is surely unhelpful, but is exciting for programmers and
anyway conflicts with the trend of energy consumption in computer systems.
Many programmers belive that Turing-based machines cannot think. We also
believe in this, however it is interesting to note that the most sophisticated
machines are not programmed by human beings. We have only discovered them. In
this paper, using well-known Busy Beaver and Placid Platypus machines, we
generate further very similar, but not exactly the same machines. We have found
a recombinated BB_5 machine which can make 70.740.809 steps before halting.