Computers and Society

  1. Knowledge Ecologies in International Affairs: A New Paradigm for Dialog and Collaboration.

    Authors: Sean Costigan, Chris Pallaris
    Subjects: Computers and Society
    Abstract

    To have command over increasingly complicated social, political, economic and
    environmental challenges, fragmentary knowledge, or rather the simple
    accumulation of basic research is inadequate (Kim). International affairs
    professionals operating in government, academia and the private sector are
    progressively more aware that access to, and the blending of, interdisciplinary
    policy-related knowledge is critical to effective problem solving and
    decision-making. But how can one do so effectively?

  2. Secure SQL Server - Enabling Secure Access to Remote Relational Data.

    Authors: Alois Paulin
    Subjects: Computers and Society
    Abstract

    The Secure SQL Server - SecSS, is a technology primarily developed to enable
    self-service governance of states, as described in (Paulin 2012). Self-service
    governance is a novel model of governance that rejects service-based public
    administration and instead proposes that governed subjects manage their legal
    relations in a self-service manner, based on ad-hoc determination of
    eligibilities. In this article we describe the prototype SecSS and its
    evaluation in a complex governmental scenario.

  3. Cloud Based Application Development for Accessing Restaurant Information on Mobile Device using LBS.

    Authors: Keerthi S. Shetty, Sanjay Singh
    Subjects: Computers and Society
    Abstract

    Over the past couple of years, the extent of the services provided on the
    mobile devices has increased rapidly. A special class of service among them is
    the Location Based Service(LBS) which depends on the geographical position of
    the user to provide services to the end users. However, a mobile device is
    still resource constrained, and some applications usually demand more resources
    than a mobile device can a ord. To alleviate this, a mobile device should get
    resources from an external source. One of such sources is cloud computing
    platforms.

  4. Efficient management of IT Infrastructure implementation and support at enterprise level.

    Authors: Bhargav.Balakrishnan
    Subjects: Computers and Society
    Abstract

    This paper deals with how to manage effectively in the design, implementation
    and support of an IT infrastructure at an enterprise level. This particular
    management is lacking in today's IT infrastructure scenario. Just
    implementation is not sufficient for an NON-IT industry, they need a proper
    support in the infrastructure like documentation, support work flow, ticketing
    systems (used for IT related issue either hardware or software) etc... Many
    organizations spend a lot of money for this support and they expect a lot from
    the provider.

  5. Net-Centric World: Lifestyle of the 21st Century.

    Authors: Daniel Kharitonov
    Subjects: Computers and Society
    Abstract

    In this paper, we research the potential of information communication
    technologies (ICTs) for changing our society from a commute-centric to a
    network-centric environment. We propose to formalize the key attributes of
    ICT-based telecommuting experiences from both economic and human interactivity
    perspective. We introduce the notion of network-eligible transactions and
    disclose the link between degree of network centricity and worker settlement
    radius, postulating that media-rich network services have a strong potential to
    increase the physical distance between work and home locations.

  6. Instant e-Teaching Framework Model for Live Online Teaching.

    Authors: Suhailan Safei, Mat Atar Mat Amin, Ahmad Nazari Mohd Rose, Mohd Nordin Abdul Rahman
    Subjects: Computers and Society
    Abstract

    Instant e-Teaching is a new concept that supplements e-Teaching and
    e-Learning environment in providing a full and comprehensive modern education
    styles. The e-Learning technology depicts the concept of enabling self-learning
    among students on a certain subject using online reference and materials. While
    the instant e-teaching requires 'face-to-face' characteristic between teacher
    and student to simultaneously execute actions and gain instant responses.

  7. Diffusion in Social Networks with Competing Products.

    Authors: Krzysztof R. Apt, Evangelos Markakis
    Subjects: Computers and Society
    Abstract

    We introduce a new threshold model of social networks, in which the nodes
    influenced by their neighbours can adopt one out of several alternatives. We
    identify a class of graphs that allow us to characterize social networks for
    which adoption of a product by the whole network is possible (respectively
    necessary) and the ones for which a unique outcome is guaranteed. We also
    provide a simple polynomial time algorithm that allows us to determine whether
    a graph belongs to this class.

  8. "Eppur si muove", Software Libero e Ricerca Riproducibile.

    Authors: Alessandro Frigeri, Gisella Speranza
    Subjects: Computers and Society
    Abstract

    This article describes similarities of the scientific method and the free
    open source software development, and how reproducibility is the key of an
    healthy scientific production.

  9. A Framework Based Approach for the Development of Web Based Applications.

    Authors: Rachit Mohan Garg, Yamini Sood, Balaji Kottana, Pallavi Totlani
    Subjects: Computers and Society
    Abstract

    The sole goal of E-Governance is to allow interaction of government with
    their citizens in a comfortable & transparent manner. Uniqueness of J2EE makes
    it a perfect technology for development of any online portal. These involve
    constancy, easy to replant, construct speedily etc. In this paper we present a
    procedural approach to develop a web application using the J2EE Struts
    Framework.

  10. Personalized Event-Based Surveillance and Alerting Support for the Assessment of Risk.

    Authors: Avaré Stewar, Ricardo Lage, Ernesto Diaz-Aviles, Peter Dolog
    Subjects: Computers and Society
    Abstract

    In a typical Event-Based Surveillance setting, a stream of web documents is
    continuously monitored for disease reporting. A structured representation of
    the disease reporting events is extracted from the raw text, and the events are
    then aggregated to produce signals, which are intended to represent early
    warnings against potential public health threats.

  11. Ethical Dilemma of Governmental Wiretapping.

    Authors: Syed, M. Rahman, Arwen Mullikin
    Subjects: Computers and Society
    Abstract

    USA Government wiretapping activities is a very controversial issue.
    Undoubtedly this technology can assist law enforced authority to detect /
    identify unlawful or hostile activities; however, this task raises severe
    privacy concerns. In this paper, we have discussed this complex information
    technology issue of governmental wiretapping and how it effects both public and
    private liberties. Legislation has had a major impact on the uses and the
    stigma of wiretapping for the war on terrorism.

  12. Ubiquitous Computing: Potentials and Challenges.

    Authors: Jaydip Sen
    Subjects: Computers and Society
    Abstract

    The world is witnessing the birth of a revolutionary computing paradigm that
    promises to have a profound effect on the way we interact with computers,
    devices, physical spaces, and other people. This new technology, called
    ubiquitous computing, envisions a world where embedded processors, computers,
    sensors, and digital communications are inexpensive commodities that are
    available everywhere. Ubiquitous computing will surround users with a
    comfortable and convenient information environment that merges physical and
    computational infrastructures into an integrated habitat.

  13. Using Stochastic Models to Describe and Predict Social Dynamics of Web Users.

    Authors: Kristina Lerman, Tad Hogg
    Subjects: Computers and Society
    Abstract

    Popularity of content in social media is unequally distributed, with some
    items receiving a disproportionate share of attention from users. Predicting
    which newly-submitted items will become popular is critically important for
    both hosts of social media content and its consumers. Accurate and timely
    prediction would enable hosts to maximize revenue through differential pricing
    for access to content or ad placement. Prediction would also give consumers an
    important tool for filtering the ever-growing amount of content.

  14. Social Attention and the Provider's Dilemma.

    Authors: Christina Aperjis, Bernardo A. Huberman
    Subjects: Computers and Society
    Abstract

    While attracting attention is one of the prime goals of content providers,
    the conversion of that attention into revenue is by no means obvious. Given
    that most users expect to consume web content for free, a provider with an
    established audience faces a dilemma. Since the introduction of advertisements
    or subscription fees will be construed by users as an inconvenience which may
    lead them to stop using the site, what should the provider do in order to
    maximize revenues?

  15. Google matrix of business process management.

    Authors: M. Abel, D.L. Shepelyansky
    Subjects: Computers and Society
    Abstract

    Development of efficient business process models and determination of their
    characteristic properties are subject of intense interdisciplinary research.
    Here, we consider a business process model as a directed graph. Its nodes
    correspond to the units identified by the modeler and the link direction
    indicates the causal dependencies between units. It is of primary interest to
    obtain the stationary flow on such a directed graph, which corresponds to the
    steady-state of a firm during the business process.

  16. MiBoard: Multiplayer Interactive Board Game.

    Authors: Justin F. Brunelle, Irwin B. Levinstein, Chutima Boonthum, Kyle B. Dempsey, G. Tanner Jackson, Danielle S. McNamara
    Subjects: Computers and Society
    Abstract

    Serious games have recently emerged as an avenue for curriculum delivery.
    Serious games incorporate motivation and entertainment while providing pointed
    curriculum for the user. This paper presents a serious game, called MiBoard,
    currently being developed from the iSTART Intelligent Tutoring System. MiBoard
    incorporates a multiplayer interaction that iSTART was previously unable to
    provide. This multiplayer interaction produces a wide variation across game
    trials, while also increasing the repeat playability for users.

  17. Human Speed-Accuracy Tradeoffs in Search.

    Authors: Christina Aperjis, Bernardo A. Huberman, Fang Wu
    Subjects: Computers and Society
    Abstract

    When foraging for information, users face a tradeoff between the accuracy and
    value of the acquired information and the time spent collecting it, a problem
    which also surfaces when seeking answers to a question posed to a large
    community. We empirically study how people behave when facing these conflicting
    objectives using data from Yahoo Answers, a community driven
    question-and-answer site.

  18. Evaluating Financial Model Performance: An Empirical Analysis of Some North Sea Investments.

    Authors: Grenville J. Croll, David F. Baker, Ola Lawal
    Subjects: Computers and Society
    Abstract

    Fifty North Sea oil & gas investment transactions were analysed using
    traditional spreadsheet based financial modelling methods. The purpose of the
    analysis was to determine if there was a statistically significant relationship
    between the price paid for an oil & gas asset and the actual or expected
    financial return over the asset's economically useful life.

  19. Modeling Corporate Epidemiology.

    Authors: Manuel Cebrian, Alex Pentland, Riley Crane, Benjamin Waber, Ellen Pollock, Leon Danon
    Subjects: Computers and Society
    Abstract

    Corporate responses to illness is currently an ad-hoc, subjective process
    that has little basis in data on how disease actually spreads at the workplace.
    Additionally, many studies have shown that productivity is not an individual
    factor but a social one: in any study on epidemic responses this social factor
    has to be taken into account. The barrier to addressing this problem has been
    the lack of data on the interaction and mobility patterns of people in the
    workplace.

  20. Time Critical Social Mobilization: The DARPA Network Challenge Winning Strategy.

    Authors: Manuel Cebrian, Alex Pentland, Galen Pickard, Iyad Rahwan, Wei Pan, Riley Crane, Anmol Madan
    Subjects: Computers and Society
    Abstract

    It is now commonplace to see the Web as a platform that can harness the
    collective abilities of large numbers of people to accomplish tasks with
    unprecedented speed, accuracy and scale.

  21. Disentangling Social Networks inferred from Call Logs.

    Authors: Manuel Cebrian, Alex Pentland, Scott Kirkpatrick
    Subjects: Computers and Society
    Abstract

    Analysis of an unusually detailed telephone call data set --- a month of
    nearly all mobile and landline phone calls placed during August 2005 the United
    Kingdom --- allows us to identify several different types of social networks
    that are formed, and relate them to different activities that generate them. We
    distinguish, among others, work-related and personal or leisure-focused
    activities and show that the networks they form have very different
    characteristics.

  22. Link creation and profile alignment in the aNobii social network.

    Authors: Rossano Schifanella, Alain Barrat, Ciro Cattuto, Luca Maria Aiello, Giancarlo Ruffo
    Subjects: Computers and Society
    Abstract

    The present work investigates the structural and dynamical properties of
    aNobii\footnote{this http URL}, a social bookmarking system designed
    for readers and book lovers. Users of aNobii provide information about their
    library, reading interests and geographical location, and they can establish
    typed social links to other users. Here, we perform an in-depth analysis of the
    system's social network and its interplay with users' profiles.

  23. A Community Membership Life Cycle Model.

    Authors: Andreas C. Sonnenbichler
    Subjects: Computers and Society
    Abstract

    Web 2.0 is transforming the internet: Information consumers become
    information producers and consumers at the same time. In virtual places like
    Facebook, Youtube, discussion boards and weblogs diversificated topics, groups
    and issues are propagated and discussed. Today an internet user is a member of
    lots of communities at different virtual places. "Real life" group membership
    and group behavior has been analyzed in science intensively in the last
    decades. Most interestingly, to our knowledge, user roles and behavior have not
    been adapted to the modern internet.

  24. "Birds of a Feather": Does User Homophily Impact Information Diffusion in Social Media?.

    Authors: Munmun De Choudhury, Hari Sundaram, Ajita John, Doree Duncan Seligmann, Aisling Kelliher
    Subjects: Computers and Society
    Abstract

    This article investigates the impact of user homophily on the social process
    of information diffusion in online social media. Over several decades, social
    scientists have been interested in the idea that similarity breeds connection:
    precisely known as "homophily". Homophily has been extensively studied in the
    social sciences and refers to the idea that users in a social system tend to
    bond more with ones who are similar to them than to ones who are dissimilar.
    The key observation is that homophily structures the ego-networks of
    individuals and impacts their communication behavior.

  25. Mechanism for Learning Object retrieval supporting adaptivity.

    Authors: Sonal Chawla, R.K. Singla
    Subjects: Computers and Society
    Abstract

    In today’s world designing adaptable course material requires new technical
    knowledge which involves a need for a uniform protocol that allows organizing
    resources with emphasis on quality and Learning. This can be achieved by
    bundling the resources in a known and prescribed fashion called Learning
    objects. Learning Objects are composed of two aspects namely “Learning “ and
    “Object”. The Learning aspect of Learning objects refers to Education.

  26. An Interactive Zoo Guide: A Case Study of Collaborative Learning.

    Authors: Hao Shi
    Subjects: Computers and Society
    Abstract

    Real Industry Projects and team work can have a great impact on student
    learning but providing these activities requires significant commitment from
    academics. It requires several years planning implementing to create a
    collaborative learning environment that mimics the real world ICT (Information
    and Communication Technology) industry workplace.

  27. Developing E-Learning Materials for Software Development Course.

    Authors: Hao Shi
    Subjects: Computers and Society
    Abstract

    Software Development is a core second-year course currently offered to
    undergraduate students at Victoria University at its five local and
    international campuses. The project aims to redesign the existing course
    curriculum to support student-centred teaching and learning. It is intended to
    provide a learning context in which learners can reflect on new material,
    discuss their tentative understandings with others, actively search for new
    information, develop skills in communication and collaboration, and build
    conceptual connections to their existing knowledge base.

  28. Holographic Projection Technology: The World is Changing.

    Authors: Ahmed Elmorshidy
    Subjects: Computers and Society
    Abstract

    This research papers examines the new technology of Holographic Projections.
    It highlights the importance and need of this technology and how it represents
    the new wave in the future of technology and communications, the different
    application of the technology, the fields of life it will dramatically affect
    including business, education, telecommunication and healthcare. The paper also
    discusses the future of holographic technology and how it will prevail in the
    coming years highlighting how it will also affect and reshape many other fields
    of life, technologies and businesses.

  29. Centrality Metric for Dynamic Networks.

    Authors: Kristina Lerman, Rumi Ghosh, Jeon Hyung Kang
    Subjects: Computers and Society
    Abstract

    Centrality is an important notion in network analysis and is used to measure
    the degree to which network structure contributes to the importance of a node
    in a network. While many different centrality measures exist, most of them
    apply to static networks. Most networks, on the other hand, are dynamic in
    nature, evolving over time through the addition or deletion of nodes and edges.
    A popular approach to analyzing such networks represents them by a static
    network that aggregates all edges observed over some time period.

  30. Exploring Selfish Trends of Malicious Mobile Devices in MANET.

    Authors: P.K.Suri, Kavita Taneja
    Subjects: Computers and Society
    Abstract

    The research effort on mobile computing has focused mainly on routing and
    usually assumes that all mobile devices (MDs) are cooperative. These
    assumptions hold on military or search and rescue operations, where all hosts
    are from the same authority and their users have common goals. The application
    of mobile ad hoc networks (MANETs) as open networks has emerged recently but
    proliferated exponentially. Energy is a valuable commodity in MANETs due to the
    limited battery of the portable devices. Batteries typically cannot be replaced
    in MANETs, making their lifetime limited.

  31. Understanding the Tenets of Agile Software Engineering: Lecturing, Exploration and Critical Thinking.

    Authors: Shvetha Soundararajan, James D. Arthur, Amine Chigani
    Subjects: Computers and Society
    Abstract

    The use of agile principles and practices in software development is becoming
    a powerful force in today's workplace. In our quest to develop better products,
    therefore, it is imperative that we strive to learn and understand the
    application of Agile methods, principles and techniques to the software
    development enterprise. Unfortunately, in many educational institutions courses
    and projects that emphasize Agile Software Development are minimal.

  32. Predicting Influential Users in Online Social Networks.

    Authors: Kristina Lerman, Rumi Ghosh
    Subjects: Computers and Society
    Abstract

    Who are the influential people in an online social network? The answer to
    this question depends not only on the structure of the network, but also on
    details of the dynamic processes occurring on it. We classify these processes
    as conservative and non-conservative. A random walk on a network is an example
    of a conservative dynamic process, while information spread is
    non-conservative.

  33. The ABC of Digital Business Ecosystems.

    Authors: Gerard Briscoe, Jo Stanley
    Subjects: Computers and Society
    Abstract

    The European Commission has the power to inspire, initiate and sponsor huge
    transnational projects to an extent impossible for most other entities. These
    projects can address universal themes and develop well-being models that are
    valuable across a diversity of societies and economies. It is a universal fact
    that SMEs in all countries provide a substantial proportion of total
    employment, and conduct much of a nation's innovative activity. Yet these
    smaller companies struggle in global markets on a far from level playing field,
    where large companies have distinct advantages.

  34. Using a Model of Social Dynamics to Predict Popularity of News.

    Authors: Kristina Lerman, Tad Hogg
    Subjects: Computers and Society
    Abstract

    Popularity of content in social media is unequally distributed, with some
    items receiving a disproportionate share of attention from users. Predicting
    which newly-submitted items will become popular is critically important for
    both companies that host social media sites and their users. Accurate and
    timely prediction would enable the companies to maximize revenue through
    differential pricing for access to content or ad placement. Prediction would
    also give consumers an important tool for filtering the ever-growing amount of
    content.

  35. In Quest of the Better Mobile Broadband Solution for South Asia Taking WiMAX and LTE into Consideration.

    Authors: Nafiz Imtiaz Bin Hamid, Md. Zakir Hossain, Md. R. H. Khandokar, Taskin Jamal, Md. A. Shoeb
    Subjects: Computers and Society
    Abstract

    Internet generation is growing accustomed to having broadband access wherever
    they go and not just at home or in the office, which turns mobile broadband
    into a reality. This paper aims to look for a suitable mobile broadband
    solution in the South Asian region through comparative analysis in various
    perspectives. Both WiMAX and LTE are 4G technologies designed to move data
    rather than voice having IP networks based on OFDM technology. Proving
    competency in various significant aspects WiMAX and LTE already have made a
    strong position in telecommunication industry.

  36. Mobile Commerce and Applications: An Exploratory Study and Review.

    Authors: Kamran Ahsan, Khawar Hameed, Weijun Yang
    Subjects: Computers and Society
    Abstract

    Mobile commerce is enabling the development of additional revenue streams for
    organizations through the delivery of chargeable mobile services. According to
    the European Information Technology Observatory, the total amount of revenue
    generated by mobile commerce was reported to be less than {\pounds}9 million in
    the United Kingdom in 2001. By 2005 this had, at least, doubled and more recent
    industry forecasts project significant global growth in this area.

  37. Computers and the Conservation of Energy.

    Authors: Grenville J. Croll
    Subjects: Computers and Society
    Abstract

    The purpose of this report is to show that computer and allied technologies
    can be used to increase energy efficiency. The report is divided into
    transport, industrial, commercial and domestic sections, which correspond to
    the major energy consuming sectors of the economy. Each section considers the
    various ways in which energy can be saved by the use of the computer. The
    report concludes that it is economic to incorporate computer based energy
    management systems in a wide variety of applications and that it is important
    that this capability is realised on a large scale.

  38. Enhancing Curriculum Acceptance among Students with E-learning 2.0.

    Authors: Kamaljit I. Lakhtaria, Paresh Patel, Ankita Gandhi
    Subjects: Computers and Society
    Abstract

    E-learning; enhanced by communicating and interacting is becoming
    increasingly accepted and this puts Web 2.0 at the center of the new
    educational technologies. E-Learning 2.0 emerges as an innovative method of
    online learning for its incorporation of Web 2.0 tools. For any academic study,
    the curriculum provides overview of intact learning area. The Curriculum
    provides overview to content of the Subject. Many institutions place student
    interaction as a priority of their online curriculum design.

  39. GIS: Geographic Information System An application for socio-economical data collection for rural area.

    Authors: S.K. Nayak, N.V. Kalyankar, S.B.Thorat
    Subjects: Computers and Society
    Abstract

    The country India follows the planning through planning commission. This is
    on the basis of information collected by traditional, tedious and manual method
    which is too slow to sustain. Now we are in the age of 21th century. We have
    seen in last few decades that the progress of information technology with leaps
    and bounds, which have completely changed the way of life in the developed
    nations.

  40. Predicting the Future with Social Media.

    Authors: Bernardo A. Huberman, Sitaram Asur
    Subjects: Computers and Society
    Abstract

    In recent years, social media has become ubiquitous and important for social
    networking and content sharing. And yet, the content that is generated from
    these websites remains largely untapped. In this paper, we demonstrate how
    social media content can be used to predict real-world outcomes. In particular,
    we use the chatter from Twitter.com to forecast box-office revenues for movies.
    We show that a simple model built from the rate at which tweets are created
    about particular topics can outperform market-based predictors.

  41. Perceiving the Social: A Multi-Agent System to Support Human Navigation in Foreign Communities.

    Authors: Victor V. Kryssanov, Shizuka Kumokawa, Igor Goncharenko, Hitoshi Ogawa
    Subjects: Computers and Society
    Abstract

    This paper describes a system developed to help people explore local
    communities by providing navigation services in social spaces created by the
    community members via communication and knowledge sharing. The proposed system
    utilizes data of a community's social network to reconstruct the social space,
    which is otherwise not physically perceptible but imaginary, experiential, yet
    learnable. The social space is modeled with an agent network, where each agent
    stands for a member of the community and has knowledge about expertise and
    personal characteristics of some other members.

  42. New designing of E-Learning systems with using network learning.

    Authors: Amin Daneshmand Malayeri, Jalal Abdollahi
    Subjects: Computers and Society
    Abstract

    One of the most applied learning in virtual spaces is using E-Learning
    systems. Some E-Learning methodologies has been introduced, but the main
    subject is the most positive feedback from E-Learning systems. In this paper,
    we introduce a new methodology of E-Learning systems entitle "Network Learning"
    with review of another aspects of E-Learning systems. Also, we present benefits
    and advantages of using these systems in educating and fast learning programs.
    Network Learning can be programmable for every education system and it is
    flexible with too positive results.

  43. Graphically E-Learning introduction and its benefits in Virtual Learning.

    Authors: A.Daneshmand Malayeri, J.Abdollahi, R.Rezaei
    Subjects: Computers and Society
    Abstract

    E-learning with using multimedia and graphical interfaces is now fashionable
    in some virtual learning environments. Especially, in open colleges,
    universities and E-learning databases, using these interfaces can improve
    quality of educating by increasing attraction of educational subjects. In this
    paper, we introduce this technology and its aspects by defining some Graphical
    User Interfaces (GUI). Improving some indexes in E-learning environments can be
    measured by using GUI.

  44. Information Contagion: an Empirical Study of the Spread of News on Digg and Twitter Social Networks.

    Authors: Kristina Lerman, Rumi Ghosh
    Subjects: Computers and Society
    Abstract

    Social networks have emerged as a critical factor in information
    dissemination, search, marketing, expertise and influence discovery, and
    potentially an important tool for mobilizing people. Social media has made
    social networks ubiquitous, and also given researchers access to massive
    quantities of data for empirical analysis.

  45. Folks in Folksonomies: Social Link Prediction from Shared Metadata.

    Authors: Rossano Schifanella, Alain Barrat, Ciro Cattuto, Benjamin Markines, Filippo Menczer
    Subjects: Computers and Society
    Abstract

    Web 2.0 applications have attracted a considerable amount of attention
    because their open-ended nature allows users to create light-weight semantic
    scaffolding to organize and share content. To date, the interplay of the social
    and semantic components of social media has been only partially explored. Here
    we focus on Flickr and Last.fm, two social media systems in which we can relate
    the tagging activity of the users with an explicit representation of their
    social network.

  46. Profile Popularity in a Business-oriented Online Social Network.

    Authors: Thorsten Strufe
    Subjects: Computers and Society
    Abstract

    Analysing Online Social Networks (OSN), voluntarily maintained and
    automatically exploitable databases of electronic personal information,
    promises a wealth of insight into their users' behavior, interest, and
    utilization of these currently predominant services on the Internet. To
    understand popularity in OSN, we monitored a large sample of profiles from a
    highly popular network for three months, and analysed the relation between
    profile properties and their impression frequency.

  47. E-Courseware Design and Implementation Issues and Strategies.

    Authors: Bashir Ahmad, Shakeel Ahmad, Arjamand Bano, Adli Mustafa, Zahid Awan, Najeebullah
    Subjects: Computers and Society
    Abstract

    Over the last few years electronic learning has been in use mostly by
    corporate institutes in the form of computer aided instructions and computer
    based training. The scope of such use has not only been limited to introductory
    courses for beginners and working people but also to impart knowledge in higher
    education sector.

  48. The government of state's power bodies by means of the Internet.

    Authors: G. Nemtoi, L. Bercea, C. Ungureanu
    Subjects: Computers and Society
    Abstract

    The electronic government involves developing the informational society,
    which refers to an economy and a society in which the access, acquisition,
    memorizing, taking, transmitting, spreading and using the knowledge accede to a
    decisive role.

  49. The Structure and Dynamics of Co-Citation Clusters: A Multiple-Perspective Co-Citation Analysis.

    Authors: Chaomei Chen, Fidelia Ibekwe-SanJuan, Jianhua Hou
    Subjects: Computers and Society
    Abstract

    A multiple-perspective co-citation analysis method is introduced for
    characterizing and interpreting the structure and dynamics of co-citation
    clusters. The method facilitates analytic and sense making tasks by integrating
    network visualization, spectral clustering, automatic cluster labeling, and
    text summarization. Co-citation networks are decomposed into co-citation
    clusters. The interpretation of these clusters is augmented by automatic
    cluster labeling and summarization. The method focuses on the interrelations
    between a co-citation cluster's members and their citers.

  50. Reaching the Unreached A Role of ICT in Sustainable Rural Development.

    Authors: S.K. Nayak, S. B. Thorat, N.V. Kalyankar
    Subjects: Computers and Society
    Abstract

    We have seen in last few decades that the progress of information technology
    with leaps and bounds, which have completely changed the way of life in the
    developed nations.

  51. The Design of Circuit-Measuring Collaborative Learning System with Embedded Broker.

    Authors: Fu-Chien Kao, Siang-Ru Wang, Ting-Hao Huang
    Subjects: Computers and Society
    Abstract

    Recently, the academic community has been giving much attention to
    Cooperative Learning System, a group learning method combined with pedagogy and
    social psychology. It allows group members to gain knowledge through
    collaborations and interactions. Nowadays, most Internet cooperative learning
    systems are designed to provide students mainly with a convenient online
    environment to study theoretical courses but rarely with an online environment
    to operate practical instruments.

  52. Individual focus and knowledge contribution.

    Authors: Lada A. Adamic, Xiao Wei, Jiang Yang, Sean Gerrish, Kevin K. Nam, Gavin S. Clarkson
    Subjects: Computers and Society
    Abstract

    Before contributing new knowledge, individuals must attain requisite
    background knowledge or skills through schooling, training, practice, and
    experience. Given limited time, individuals often choose either to focus on few
    areas, where they build deep expertise, or to delve less deeply and distribute
    their attention and efforts across several areas.

  53. Towards a participatory E-learning 2.0 A new E-learning focused on learners and validation of the content.

    Authors: Boubker Sbihi, Kamal Eddine El Kadiri
    Subjects: Computers and Society
    Abstract

    Our aim is to propose a collaborative methodological approach centred on
    learners and based on the Web 2.0 tools in order to make E-learning 2.0. It is
    based on a process consisting of four iterative steps which are: grouping,
    collaborating, validating and publishing content. In this context, learners
    will be the creators of the content of assigned courses in a virtual meeting
    through the chat. These contents will be validated after a pedagogical
    monitoring by the instructor through the class's blog and merged into a single
    course content published on a class wiki.

  54. The Privacy Coach: Supporting customer privacy in the Internet of Things.

    Authors: Jaap-Henk Hoepman, Gerben Broenink, Christian van 't Hof, Rob van Kranenburg, David Smits, Tijmen Wisman
    Subjects: Computers and Society
    Abstract

    The Privacy Coach is an application running on a mobile phone that supports
    customers in making privacy decisions when confronted with RFID tags. The
    approach we take to increase customer privacy is a radical departure from the
    mainstream research efforts that focus on implementing privacy enhancing
    technologies on the RFID tags themselves. Instead the Privacy Coach functions
    as a mediator between customer privacy preferences and corporate privacy
    policies, trying to find a match between the two, and informing the user of the
    outcome.

  55. Approaches to Curriculum and Teaching Materials to Bring Out Better Skilled Software Engineers-An Indian Perspective.

    Authors: T. R. Gopalakrishnan Nair, H. A. Padmini, A. Keshav Bharadwaj
    Subjects: Computers and Society
    Abstract

    Development of Curriculum and delivery materials has undergone changes over a
    period of time, in undergraduate engineering degree system in Indian
    universities. However, there exists a gap between industry expectations in IT
    field and skills and knowledge that the graduating engineers possess and this
    continues to grow. A similar situation has been seen in the developed countries
    like USA, UK and Australia. Several researchers and practitioners have
    discussed and tried to come up with innovative approaches to teaching software
    engineering and IT as a whole.

  56. Enhancing Fine Motor Skills of Wards with Special Needs Using Cluster Model of Cognition.

    Authors: T.R. Gopalakrishnan Nair, N. Sowjanya Rao, Ananda Bukkambudhi
    Subjects: Computers and Society
    Abstract

    Technology offers great potential to overcome physical barriers of human
    race. This paper presents the methods of enhanced learning applicable to
    children having special needs using better human-computer interaction. The
    Audio-Visual (AV) effects that the graphic tools or animations help in
    achieving better learning, understanding, remembering and performance from such
    students. The 3L-R Cluster Program Model enable them to look into pictures and
    animated objects while listening to the related audio.

  57. Information criminality - a phenomenon met within the informatics field.

    Authors: C. Filote, G. Nemtoi
    Subjects: Computers and Society
    Abstract

    The phenomenon described as "information criminality" has taken significant
    proportions in the last decade, fact that carried out towards an international
    legislative frame, by implementing judicial forms, which might stop its
    occurrences. As matter of fact, the information criminality represents an
    information technology aiming towards fraud and prejudicing the users of
    informational data, by various means to infringement of the law.

  58. Weak Ties: A Subtle Role in the Information Diffusion of Online Social Networks.

    Authors: Ke Xu, Jichang Zhao, Junjie Wu
    Subjects: Computers and Society
    Abstract

    As a social media, online social networks play a vital role in the social
    information diffusion. However, due to its unique complexity, the mechanism of
    the diffusion can be different from the ones in other types of networks and
    remains unclear to us. Meanwhile, few works have been done to reveal the
    coupled dynamics of both the structure and the diffusion of online social
    networks. To this end, in this paper, we propose a model to investigate how the
    structure is coupled with the diffusion in online social networks from the view
    of weak ties.

  59. Harvesting Collective Intelligence: Temporal Behavior in Yahoo Answers.

    Authors: Christina Aperjis, Bernardo A. Huberman, Fang Wu
    Subjects: Computers and Society
    Abstract

    When harvesting collective intelligence, a user wishes to maximize the
    accuracy and value of the acquired information without spending too much time
    collecting it. We empirically study how people behave when facing these
    conflicting objectives using data from Yahoo Answers, a community driven
    question-and-answer site. We take two complementary approaches. We first study
    how users behave when trying to maximize the amount of the acquired
    information, while minimizing the waiting time.

  60. Internal Location Based System For Mobile Devices Using Passive RFID And Wireless Technology.

    Authors: A. D. Potgantwar, Vijay M.Wadhai
    Subjects: Computers and Society
    Abstract

    We have explored our own innovative work about the design & development of
    internal location identification system for mobile devices based on integration
    of RFID and wireless technology. The function of our system is based on
    strategically located passive RFID tags placed on objects around building which
    are identified using an RFID reader attached to a mobile device. The mobile
    device reads the RFID tag and through the wireless network, sends the request
    to the server. The server resolves the request and sends the desired location
    based information back to the mobile device.

  61. The Condition of the Turking Class: Are Online Employers Fair and Honest?.

    Authors: John Horton
    Subjects: Computers and Society
    Abstract

    Online labor markets give people in poor countries direct access to buyers in
    rich countries. Economic theory and empirical evidence strongly suggest that
    this kind of access improves human welfare. However, critics claim that abuses
    are endemic in these markets and that employers exploit unprotected, vulnerable
    workers. I investigate part of this claim using a randomized, paired survey in
    which I ask workers in an online labor market (Amazon Mechanical Turk) how they
    perceive online employers and employers in their host country in terms of
    honesty and fairness.

  62. Quality Control and Validation Boundaries in a Triple Helix of University-Industry-Government: 'Mode 2' and the Future of University Research.

    Authors: Loet Leydesdorff, Yuko Fujigaki
    Subjects: Computers and Society
    Abstract

    How is quality control organized in the new "Mode 2" of the production of
    scientific knowledge? When institutional boundaries are increasingly blurred in
    a Triple Helix of University-Industry-Government relations, criteria for
    quality control in the production of scientific knowledge can be expected to
    change at the interfaces. The categorization in terms of two modes of knowledge
    production was introduced by Gibbons et al. (1994) in order to describe changes
    in the networks of scientific communications (funding patterns, research
    configurations, styles of knowledge management, etc.).

  63. Knowledge-Based Innovation Systems and the Model of a Triple Helix of University-Industry-Government Relations.

    Authors: Loet Leydesdorff
    Subjects: Computers and Society
    Abstract

    The (neo-)evolutionary model of a Triple Helix of
    University-Industry-Government Relations focuses on the overlay of
    expectations, communications, and interactions that potentially feed back on
    the institutional arrangements among the carrying agencies. From this
    perspective, the evolutionary perspective in economics can be complemented with
    the reflexive turn from sociology. The combination provides a richer
    understanding of how knowledge-based systems of innovation are shaped and
    reconstructed.

  64. Il rapporto tra ICT e PMI italiane e le problematiche economico-organizzative dell'OS.

    Authors: Laura A. Ripamonti
    Subjects: Computers and Society
    Abstract

    This technical report summarizes the preliminary findings of a project that
    has been developed in 2007 by an Italian company (Datanet, based in Siracusa,
    Italy) togheter with two Italian research institutions: Universita' degli Studi
    di Milano and Universita' Bocconi.

  65. Self-Selected or Mandated, Open Access Increases Citation Impact for Higher Quality Research.

    Authors: Stevan Harnad, Yassine Gargouri, Chawki Hajjem, Vincent Lariviere, Yves Gingras, Les Carr, Tim Brody
    Subjects: Computers and Society
    Abstract

    Articles whose authors make them Open Access (OA) by self-archiving them
    online are cited significantly more than articles accessible only to
    subscribers. Some have suggested that this "OA Advantage" may not be causal but
    just a self-selection bias, because authors preferentially make higher-quality
    articles OA. To test this we compared self-selective self-archiving with
    mandatory self-archiving for a sample of 27,197 articles published 2002-2006 in
    1,984 journals. The OA Advantage proved just as high for both.

  66. RFID et nouvelles technologies de communication; enjeux \'economiques incontournables et probl\`emes d'\'ethique RFID and new communication technologies - economic challenges and ethic problems.

    Authors: André Thomas
    Subjects: Computers and Society
    Abstract

    Auto ID technologies such RFID are more and more commonly used in industry
    and in distribution. Human are identify thanks to this technology, too. A lot
    of people have highlighted ethic problems relative to their utilization. This
    paper present first RFID technology, then it presents their opportunities in
    business and industry. In a second part, the paper highlights some ethic
    problems leading to a necessary standardization and regulation.

  67. Using Design Sketch to Teach Bubble Sort in High School.

    Authors: Chih-Hao Liu, Yi-Wen Jiu, Jason Jen-Yen Chen
    Subjects: Computers and Society
    Abstract

    Bubble Sort is simple. Yet, it seems a bit difficult for high school
    students. This paper presents a pedagogical methodology: Using Design Sketch to
    visualize the concepts in Bubble Sort, and to evaluate how this approach
    assists students to understand the pseudo code of Bubble Sort. An experiment is
    conducted in Wu-Ling Senior High School with 250 students taking part. The
    statistical analysis of experimental results shows that, for relatively high
    abstraction concepts, such as iteration number, Design Sketch helps
    significantly.

  68. Application of Radial Basis Network Model for HIV/AIDs Regimen Specifications.

    Authors: P. Balasubramanie, M. Lilly Florence
    Subjects: Computers and Society
    Abstract

    HIV/AIDs Regimen specification one of many problems for which
    bioinformaticians have implemented and trained machine learning methods such as
    neural networks. Predicting HIV resistance would be much easier, but
    unfortunately we rarely have enough structural information available to train a
    neural network. To network model designed to predict how long the HIV patient
    can prolong his/her life time with certain regimen specification. To learn this
    model 300 patient's details have taken as a training set to train the network
    and 100 patients medical history has taken to test this model.

  69. The first Italian research assessment exercise: a bibliometric perspective.

    Authors: Massimo Franceschet, Antonio Costantini
    Subjects: Computers and Society
    Abstract

    In December 2003, seventeen years after the first UK research assessment
    exercise, Italy started up its first-ever national research evaluation, with
    the aim to evaluate, using the peer review method, the excellence of the
    national research production. The evaluation involved 20 disciplinary areas,
    102 research structures, 18,500 research products and 6,661 peer reviewers
    (1,465 from abroad); it had a direct cost of 3.55 millions Euros and a time
    length spanning over 18 months.

  70. ICT in Universities of the Western Himalayan Region in India: Status, Performance- An Assessment.

    Authors: D. Sharma, V. Singh
    Subjects: Computers and Society
    Abstract

    The present paper describes a live project study carried out for the
    universities located in the western Himalayan region of India in the year 2009.
    The objective of this study is to undertake the task of assessment regarding
    initiative, utilization of ICT resources, its performance and impact in these
    higher educational institutions/universities. In order to answer these,
    initially basic four- tier framework was prepared.

  71. The Construction and Globalization of the Knowledge Base in Inter-human Communication Systems.

    Authors: Loet Leydesdorff
    Subjects: Computers and Society
    Abstract

    The relationship between the "knowledge base" and the "globalization" of
    communication systems is discussed from the perspective of communication
    theory. I argue that inter-human communication takes place at two levels. At
    the first level information is exchanged and provided with meaning and at the
    second level meaning can reflexively be communicated. Human language can be
    considered as the evolutionary achievement which enables us to use these two
    channels of communication simultaneously.

  72. Measuring the Knowledge Base: A Program of Innovation Studies.

    Authors: Loet Leydesdorff, Andrea Scharnhorst
    Subjects: Computers and Society
    Abstract

    Organized knowledge production can then be considered as the codification of
    communication. Communications leave traces that can be studied as indicators.
    Institutions can be considered as retention mechanisms functional for the
    reproduction of ever more complex, that is, scientific and knowledge-based,
    communications. The focus on communication enables us to operationalize the
    research questions in terms of indicators by using the mathematical theory of
    communication.

  73. The Mutual Information of University-Industry-Government Relations: An Indicator of the Triple Helix Dynamics.

    Authors: Loet Leydesdorff
    Subjects: Computers and Society
    Abstract

    University-industry-government relations provide a networked infrastructure
    for knowledge-based innovation systems. This infrastructure organizes the
    dynamic fluxes locally and the knowledge base remains emergent given these
    conditions. Whereas the relations between the institutions can be measured as
    variables, the interacting fluxes generate a probabilistic entropy. The mutual
    information among the three institutional dimensions provides us with an
    indicator of this entropy. When this indicator is negative, self-organization
    can be expected.

  74. Communication and Knowledge: How is the knowledge base of an economy constructed?.

    Authors: Loet Leydesdorff
    Subjects: Computers and Society
    Abstract

    The competitive advantages in a knowledge-based economy can no longer be
    attributed to single nodes in the network. Political economies are increasingly
    reshaped by knowledge-based developments that upset market equilibria and
    institutional arrangements. The network coordinates the subdynamics of (i)
    wealth production, (ii) organized novelty production, and (iii) private
    appropriation versus public control. The interaction terms generate a complex
    dynamics which cannot be expected to contain central coordination.

  75. 'Interaction' versus 'action' in Luhmann's sociology of communication.

    Authors: Loet Leydesdorff
    Subjects: Computers and Society
    Abstract

    Both 'actions' and 'interactions' can be considered as micro-operations that
    can be aggregated from a systemic perspective. Whereas actions operate
    historically, interactions provide the events retrospectively with meaning.
    Luhmann's sociology of communication systems adds to the approach of symbolic
    interactionism the question of what global dimensions of communication mean for
    local interactions.

  76. Educational Objectives Of Different Laboratory Types: A Comparative Study.

    Authors: Yasser .H. Elawady, A.S. Tolba
    Subjects: Computers and Society
    Abstract

    Laboratory based courses play a critical role in scientific education.
    Automation is changing the nature of the laboratories, and there is a long
    running debate about the value of hands on versus simulated and remote
    laboratories. The remote lab technology has brought a significant improvement
    in communication within the Academic community and has improved students
    learning experiences. There are different educational objectives as criteria
    for judging the laboratories: Hands on advocates emphasize design skills, while
    remote lab advocates focus on conceptual understanding.

  77. Giddens' "structuration," Luhmann's "self-organization," and the operationalization of the dynamics of meaning.

    Authors: Loet Leydesdorff
    Subjects: Computers and Society
    Abstract

    Luhmann's social systems theory and Giddens' structuration theory of action
    share an emphasis on reflexivity, but focus on meaning along a divide between
    inter-human communication and intentful action as two different systems of
    reference. Recombining these two theories, simulations of interaction,
    organization, and self-organization of intentional communication can be
    distinguished by using algorithms from the computation of anticipatory systems.
    The self-organizing and organizing layers remain rooted in the double
    contingency of the human encounter which provides the variation.

  78. A New Approach to Analyzing Patterns of Collaboration in Co-authorship Networks - Mesoscopic Analysis and Interpretation.

    Authors: Theresa A. Velden, Asif-ul Haque, Carl J. Lagoze
    Subjects: Computers and Society
    Abstract

    This paper focuses on methods to study patterns of collaboration in
    co-authorship networks at the mesocopic level. We combine qualitative methods
    (participant interviews) with quantitative methods (network analysis) and
    demonstrate the value of our approach in a case study comparing three research
    fields in chemistry.

  79. A Meta-evaluation of Scientific Research Proposals: Different Ways of Comparing Rejected to Awarded Applications.

    Authors: Lutz Bornmann, Loet Leydesdorff, Peter van den Besselaar
    Subjects: Computers and Society
    Abstract

    Combining different data sets with information on grant and fellowship
    applications submitted to two renowned funding agencies, we are able to compare
    their funding decisions (award and rejection) with scientometric performance
    indicators across two fields of science (life sciences and social sciences).
    The data sets involve 671 applications in social sciences and 668 applications
    in life sciences. In both fields, awarded applicants perform on average better
    than all rejected applicants.

  80. X-Learn: An XML-Based, Multi-agent System for Supporting "User-Device" Adaptive E-learning.

    Authors: P. De Meo, G. Terracina, D. Ursino, A. Garro
    Subjects: Computers and Society
    Abstract

    In this paper we present X-Learn, an XML-based, multi-agent system for
    supporting "user-device" adaptive e-learning.

  81. Cybermatter.

    Authors: Daniel Stern
    Subjects: Computers and Society
    Abstract

    In this paper we examine several aspects of the impact of Cyberworld onto our
    Reality conceptions, and their social implications.

  82. Applicability of Telemedicine in Bangladesh: Current Status and Future Prospects.

    Authors: Sana Ullah, Ahasanun Nessa, Kyung Sup Kwak, M.A. Ameen
    Subjects: Computers and Society
    Abstract

    Telemedicine refers to the use of information and communication technology to
    provide and support health care mainly for the purpose of providing
    consultation. It is also a way to provide medical procedures or examinations to
    remote locations. It has the potential to improve both the quality and the
    access to health care services delivery while lowering costs even in the
    scarcity of resources. Understanding the potentiality of telemedicine, many
    developing countries are implementing telemedicine to provide health care
    facility to remote area where health care facilities are deficient.

  83. Managing Innovation and Technology in Developing Countries.

    Authors: Sana Ullah, Pervez Khan, Murad Ali
    Subjects: Computers and Society
    Abstract

    Innovation and technology management is an inevitable issue in the high end
    technological and innovative organizations. Today, most of the innovations are
    limited with developed countries like USA, Japan and Europe while developing
    countries are still behind in the field of innovation and management of
    technology. But it is also becoming a subject for rapid progress and
    development in developing countries.

  84. The Dynamics of Exchanges and References among Scientific Texts, and the Autopoiesis of Discursive Knowledge.

    Authors: Loet Leydesdorff, Diana Lucio-Arias
    Subjects: Computers and Society
    Abstract

    Discursive knowledge emerges as codification in flows of communication. The
    flows of communication are constrained and enabled by networks of
    communications as their historical manifestations at each moment of time. New
    publications modify the existing networks by changing the distributions of
    attributes and relations in document sets, while the networks are
    self-referentially updated along trajectories. Codification operates
    reflexively: the network structures are reconstructed from the perspective of
    hindsight.

  85. Technology Integration around the Geographic Information: A State of the Art.

    Authors: Rafael Ponce-Medellin, Gabriel Gonzalez-Serna, Rocio Vargas, Lirio Ruiz
    Subjects: Computers and Society
    Abstract

    One of the elements that have popularized and facilitated the use of
    geographical information on a variety of computational applications has been
    the use of Web maps; this has opened new research challenges on different
    subjects, from locating places and people, the study of social behavior or the
    analyzing of the hidden structures of the terms used in a natural language
    query used for locating a place. However, the use of geographic information
    under technological features is not new, instead it has been part of a
    development and technological integration process.

  86. An empirical study of spatial and transpatial social networks using Bluetooth and Facebook.

    Authors: Vassilis Kostakos
    Subjects: Computers and Society
    Abstract

    This study provides insights into the quantitative similarities, differences
    and relationships between users' spatial, face-to-face, urban social networks
    and their transpatial, online counterparts. We explore and map the social ties
    within a cohort of 2602 users, and how those ties are mediated via physical
    co-presence and online tools. Our analysis focused on isolating two distinct
    segments of the social network: one mediated by physical co-presence, and the
    other mediated by Facebook.

  87. Distance Is Not Dead: Social Interaction and Geographical Distance in the Internet Era.

    Authors: Jacob Goldenberg, Moshe Levy
    Subjects: Computers and Society
    Abstract

    The Internet revolution has made long-distance communication dramatically
    faster, easier, and cheaper than ever before. This, it has been argued, has
    decreased the importance of geographic proximity in social interactions,
    transforming our world into a global village with a borderless society. We
    argue for the opposite: while technology has undoubtedly increased the overall
    level of communication, this increase has been most pronounced for local social
    ties. We show that the volume of electronic communications is inversely
    proportional to geographic distance, following a Power Law.

  88. Bloggers Behavior and Emergent Communities in Blog Space.

    Authors: Marija Mitrović, Bosiljka Tadić
    Subjects: Computers and Society
    Abstract

    Interactions between users in cyberspace may lead to phenomena different from
    those observed in common social networks. Here we analyse large data sets about
    users and Blogs which they write and comment, mapped onto a bipartite graph. In
    such enlarged Blog space we trace user activity over time, which results in
    robust temporal patterns of user--Blog behavior and the emergence of
    communities. With the spectral methods applied to the projection on weighted
    user network we detect clusters of users related to their common interests and
    habits.

  89. Improving Effectiveness Of ELearning In Maintenance Using Interactive 3D.

    Authors: S Santhosh Baboo, Nikhil Lobo
    Subjects: Computers and Society
    Abstract

    In aerospace and defense, training is being carried out on the web by viewing
    PowerPoint presentations, manuals and videos that are limited in their ability
    to convey information to the technician. Interactive training in the form of 3D
    is a more cost effective approach compared to creation of physical simulations
    and mockups. This paper demonstrates how training using interactive 3D
    simulations in elearning achieves a reduction in the time spent in training and
    improves the efficiency of a trainee performing the installation or removal.

  90. A Study on the Factors That Influence the Consumers Trust on Ecommerce Adoption.

    Authors: Yi Yi Thaw, Ahmad Kamil Mahmood, P. Dhanapal Durai Dominic
    Subjects: Computers and Society
    Abstract

    The development of electronic commerce is characterized with anonymity,
    uncertainty, lack of control and potential opportunism. Therefore, the success
    of electronic commerce significantly depends on providing security and privacy
    for its consumers sensitive personal data. Consumers lack of acceptance in
    electronic commerce adoption today is not merely due to the concern on security
    and privacy of their personal data, but also lack of trust and reliability of
    Web vendors. Consumers trust in online transactions is crucial for the
    continuous growth and development of electronic commerce.

  91. Predictors Of Java Programming Self Efficacy Among Engineering Students In A Nigerian University.

    Authors: Philip Olu Jegede
    Subjects: Computers and Society
    Abstract

    The study examined the relationship between Java programming self-efficacy
    and programming background of engineering students in a Nigerian University.
    One hundred and ninety two final year engineering students randomly selected
    from six engineering departments of the university participated in the study.
    Two research instruments: Programming Background Questionnaire and Java
    Programming Self-Efficacy Scale were used in collecting relevant information
    from the subjects. The resulting data were analyzed using Pearson product
    correlation and Multiple regression analysis.

  92. Spreadsheets and the Financial Collapse.

    Authors: Grenville J. Croll
    Subjects: Computers and Society
    Abstract

    We briefly review the well-known risks, weaknesses and limitations of
    spreadsheets and then introduce some more. We review and slightly extend our
    previous work on the importance and criticality of spreadsheets in the City of
    London, introducing the notions of ubiquity, centrality, legality and
    contagion. We identify the sector of the financial market that we believed in
    2005 to be highly dependant on the use of spreadsheets and relate this to its
    recent catastrophic financial performance.

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